Showing posts with label tech. Show all posts
Showing posts with label tech. Show all posts

Editor Fly Mode

Hey there! Vacation time is really close now and there's so much to do before it arrives, but I still wanted to drop by and keep you pos...

ParticleEditor updates

Hey! Today I'm sharing the results of the last two weeks of work on the ParticleEditor with you. I've had loads of time for addition...

Tech Feature: HPSL Shading Language

Overview HPL3 is our first engine to support both PC and consoles. To make it easy to support multiple platforms and multiple shading langua...