Showing posts with label business. Show all posts
Showing posts with label business. Show all posts

SOMA - Two Years Later

It's over two years since we released SOMA, so it's time for another update on how things have been going. First of all, let's t...

SOMA - One Year Later

It is now one year since we released SOMA which means it is time for an update on the current state of things. As always let's start wit...

How We Hire At Frictional Games

Now that we're  in the process of hiring a new gameplay designer / programmer , it feels like a good time to talk about the hiring proce...

SOMA - 10 days after launch

SOMA has now been out in the wild for 10 day so it felt fitting to write a summary of how things have gone so far. But first a little traile...

Amnesia - One year later

Introduction A year has passed since we first released Amnesia and a lot has changed for us at Frictional Games since. We have gone from bei...

Why not release a game on Steam that has been ported to Mac?

As we have released all of our games for Windows, Mac and Linux and because we also release our games on Steam , this will be a quick refle...

Four months after Amnesia's release

Introduction Frictional Games have now officially existed for almost exactly four years (4 years and 7 days to be exact), Amnesia: The Dark...